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Thread: Tridium graphics
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07-28-2006, 11:47 AM #1
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I have been building custom control graphics for about 4 years. Mostly for Honeywell SymmetrE. Now everyone wants to use Tridium. I have two jobs pending. One on Honeywell AX and one on Honeywell R2. I spent all day yesterday looking at AX and I am lost! The only thing I found was that you build graphics in PX and you can create bindings. Any help would be appreciated.
Joel
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07-28-2006, 02:02 PM #2
Well apparently you are doing SymmetrE graphics for individuals and not for Honeywells graphic package, because they don't have anything that looks that good.
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07-28-2006, 02:50 PM #3
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Yeah,
Temp control companies have hired me to make 3D graphics for SymmetrE. Now everyone is switchin to Tridium.
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07-28-2006, 04:54 PM #4
Nice work
Maya or 3dmax?
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07-28-2006, 06:58 PM #5
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I just spent the whole week in I/A and Tridium training.
Using composites can save alot of time linking graphics in Tridium.
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07-28-2006, 07:25 PM #6
Can you expand further on that Matt?
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07-28-2006, 07:33 PM #7
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Composites are related to R2 not AX.
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07-28-2006, 08:21 PM #8
There are composites in AX, but its for displaying Extension info. This is not what he is talking about?
Can someone explain what composites mean in R2?
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07-28-2006, 09:10 PM #9
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Composites are special folders in R2. It exposes all the links inside it by composite links setup so that you don't have to select and link point one by one. To this point, composites in R2 are similar to composites in AX.
But graphic creating in R2 is different to Ax. Each graphic in R2 is a folder with composite feature. Therefore, you can quickly connect a composite folder to a graphic folder using "match" function, if exposed point names of the composite folder and the graphic folder are same. In R2 for 200 VAV, you should have 200 different graphic folders. Composite is useful because it save linking time. But most of time, you still have to go to each graphic folder to change the VAV title/room number. Composite is not that good compared to Px.
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07-29-2006, 01:17 AM #10
cool, thanks!
I think I understand what your saying.
Px works well I think. I have setup templates that auto config to what ever the ASC is configed to. For example if a vav controller has mod reheat, then a mod reheat coil is automatically shown. If a discharge air sensor is configed, then it automatically displays as well, etc...
So when ever I do a job that has ASC's, I just config the controller and point it to that Px file and wha-la all done, then I just right click and duplicate the controller as many times as I need, then match the NID's. So the first ASC may take 2 minutes to setup, then each after that is about 2 seconds.
To the original poster. I suggest you stick with the way AX does the graphics stock. You can build your custom screens, and then overlay your animated peices where you want them, just use bound labels to show the animated peices when they are true/false/enum'd, etc...
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07-29-2006, 06:39 PM #11
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My mistake. I have not done anything with AX. Still learning on the previous version.
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08-09-2006, 09:56 PM #12
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If you are still interested graphics in AX are fairly simple.
First step for testing/learning is to create a folder under the config portion of your AX station.
Second double click on this folder and go into the wire sheet of the folder. Right click in the folder and drop a booleanWritable and a numericWritable onto the wire sheet.
Third right click on your folder and goto views -> new view. Give your view a name.
You are now in the edit mode of the view.
Finally expand your folder and you will see your two points under it. Just drag the points onto your new view.
A Wizard will pop up with several options. you can play around with these various options but for this example just hit OK.
Now you have the current values of the points displayed on the view.
There is much more you can do with images. For instance double click on the canvas pane (the background) and a box will pop up. Click the drop down error next to the background and select image. You can load an image into the background this way.
However you may look for training options which will curve the time it takes to learn what you need to know.
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09-24-2007, 07:04 PM #13
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Tridium is a good product, our company OEMS and supports the product.
I just spend about a week in a intense training class in richmand.
But at the end of the day, I am now Tridium Certified.
The graphics are easy to create, once you create a new view you can just drag and drop components onto the view (px file). One thing you need to be careful of is the facets.
The expandability of the graphic system is simple amazing.
The training is well worth it, and by the end of the class you will have a Idea how to get started with tridium.
The product would be extremely hard to learn without proper training, so I recommend it to anyone who is given the chance to attend.


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